Updated: April 19, 2023 |
Register with the resource management component to let the OS know that your application may be processing buffers
#include <camera/camera_api.h>
camera_error_t camera_register_resource(camera_handle_t handle)
For more information about the resource management procedure, see Resource Management.
CAMERA_EOK when the function successfully completes, otherwise another camera_error_t value that provides the reason that the call failed.