| Updated: October 28, 2024 | 
You've seen that your code is responsible for providing the main message receiving loop.
while (1) {
    // wait here for a message
    if ((ctp = dispatch_block (ctp)) == NULL) {
        perror ("Unable to dispatch_block");
        exit (EXIT_FAILURE);
    }
    // handle the message
    dispatch_handler (ctp);
}
This is very convenient, for it allows you to place breakpoints on the receiving function and to intercept messages (perhaps with a debugger) during operation.
The library implements the magic inside of the dispatch_handler() function, because that's where the message is analyzed and disposed of through the connect and I/O functions tables we mentioned earlier.
In reality, the library consists of two cooperating layers: a base layer that provides raw resource manager functionality, and a POSIX layer that provides POSIX helper and default functions. We'll briefly define the two layers, and then in Resource manager structure, below, we'll pick up the details.