call_once()
Dynamic package initialization
Synopsis:
#include <threads.h>
void call_once( once_flag *flag,
                void (*func)(void) );
Arguments:
- once_flag
 - A pointer to a once_flag object that the function
  uses to determine whether or not to run the initialization code.
  Note:
- You must set the once_flag object to ONCE_FLAG_INIT before using it for the first time.
 - It's always safe, and typically faster, to assure that once_flag is 32-bit aligned.
 
 - func
 - The function that you want to call to do any required initialization.
 
Library:
libc
Use the -l c option to qcc to link against this library. This library is usually included automatically.
Description:
The call_once() function uses the once-control object once_flag to determine whether the initialization routine func should be called.
The first call to call_once() by any thread in a process, with a given once_flag, calls func with no arguments. Subsequent calls of call_once() with the same once_flag won't call func.
Examples:
This example shows how you can use once-initialization to initialize a library; both library_entry_point1() and library_entry_point2() need to initialize the library, but that needs to happen only once:
#include <stdio.h>
#include <threads.h>
once_flag flag = ONCE_FLAG_INIT;
void library_init( void )
{
    /* initialize the library */
}
void library_entry_point1( void )
{
    call_once( &flag, library_init );
    
    /* do stuff for library_entry_point1... */
}
void library_entry_point2( void )
{
    call_once( &flag, library_init );
    
    /* do stuff for library_entry_point2... */
}
This initializes the library once; if multiple threads call call_once(), only one actually enters the library_init() function. The other threads block at the call_once() call until library_init() has returned. The call_once() function also ensures that library_init() is only ever called once; subsequent calls to the library entry points skip the call to library_init().
Classification:
| Safety: | |
|---|---|
| Cancellation point | No | 
| Signal handler | Yes | 
| Thread | Yes | 
