thread_pool_limits()
QNX SDP8.0C Library ReferenceAPIDeveloper
Convenience wrapper function for thread_pool_control()
Synopsis:
#include <sys/iofunc.h>
#include <sys/dispatch.h>
int thread_pool_limits( thread_pool_t * pool, 
                        int lowater,
                        int hiwater,
                        int maximum,
                        int increment,
                        unsigned flags );
Arguments:
- pool
 - A thread pool handle that was returned by thread_pool_create().
 - lowater
 - The minimum number of threads that the pool should keep in the blocked state (i.e., threads that are ready to do work), or a negative number if you don't want to change the current value.
 - hiwater
 - The maximum number of threads that the pool should keep in the blocked state, or a negative number if you don't want to change the current value.
 - maximum
 - The maximum number of threads that the pool can create, or a negative number if you don't want to change the current value.
 - increment
 - The number of new threads created at one time, or a negative number if you don't want to change the current value.
 - flags
 - The only flag that's accepted is THREAD_POOL_CONTROL_NONBLOCK. For more information, see the documentation for thread_pool_control().
 
Library:
libc
Use the -l c option to qcc to link against this library. This library is usually included automatically.
Description:
The thread_pool_limits() function is a wrapper function for thread_pool_control(). If the value of lowater, hiwater, maximum or increment is ≥ 0 then that value is adjusted in the thread pool according to the handle pool.
If you don't set THREAD_POOL_CONTROL_NONBLOCK, the upper and lower bounds for waiting are:
lower = (lowater != -1) : lowater ? 0;upper = (maximum != -1) : maximum ? USHRT_MAX;
Returns:
- EOK
 - Success.
 - -1
 - An error occurred (errno is set).
 
Errors:
This function can set any of the same errors as thread_pool_control().
Classification:
| Safety: | |
|---|---|
| Cancellation point | Yes | 
| Signal handler | No | 
| Thread | Yes | 
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